Having only one other person in the room with you can actually be an advantage. You might have assumed more “brains” in the room would mean you’d be more likely to escape (surely someone in the room should be able to crack each code and solve each puzzle, right?), but when you’re playing an escape room the ability to get out of the room isn’t really what’s being challenged. It’s about whether you can get out within a certain amount of time. Playing with additional people generally means spending more time listening to opinions after each development in the game.
The more opposite you and your friend are, the better. Think yin and yang. Ideally you want to bring complementary skills rather than similar skills to the room. As long as the two of you can supply enough creativity and logic to successfully escape, working with only one other perspective should save you valuable time.
You’ll see a side to your friend that you’ve never seen. When it’s just the two of you, concealing how you handle pressure isn’t really an option. You may enter the room thinking your easy-going friend won’t feel the time crunch as much as you will, only to discover he or she is more affected by the clock’s ominous countdown.
The mood in the room will be whatever you make it. If you both want to be super serious, be super serious. If you both prefer to laugh or be silly in the room, go ahead. There won’t be anyone else in the room who you risk offending by making the experience less realistic.
You’ll walk out of the room together already planning your next escape. One escape isn’t going to be enough. You’re going to want to test whether this was some awesome fluke or –better yet– something that you can experience together whenever you want.